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Realis (Ashcan Edition)

Game ID: GID0261358
Collection Status
Description

Realis is a place—a cursed orbital sphere of 1,000 mystical moons filled with mystery, magic, and impossible technology.

Realis is a game—one of diceless storytelling, where characters deploy powerful Sentences, which are rewritten over the course of their saga.

As a place, Realis is a setting for moon-hopping adventure, arcane discovery, fatal conflict, and meditations on the ever-changing nature of the self, society, and history. It is an uncanny solar system where a thousand satellites orbit a massive, incandescent planet, the titular Realis, from which only the saint-like Radiant have ever returned. Above it, the Corpse Sun roils and emits its final dregs of light. Below, the Great Void churns, eager to swallow anything that errs too near. And between, across the Thousand Moons, the great powers squabble, scheme, and skirmish.

As a game, Realis is a set of rules that shapes conversation into an engine for collaborative storytelling. You will tell the story of a Band of protagonists who use malleable Class Sentences, useful Ephemera, and the raw power of their Dreams to explore, love, fight, worship, and unfold their stories across the Thousand Moons. Realis is designed to explore how these characters, which begin iconic and archetypal, become increasingly specific over the length of a story, and it is interested in the power and vulnerability present in such a transformation.

Most importantly, simply by playing the game, exploring the Moons, and defining your characters through play, you will make Realis yours.

This Ashcan Edition of Realis Features

20 Playable Classes across Nine Spheres
40 NPC Classes
Three Grand Factions
Three Example Moons... Or four, for the observant.
Original art by Sam Beck and Oddesque
125+ Pages
Single-page, spread, and printer-friendly PDFs will be included with each purchase.

Realis was designed by Austin Walker, with additional design by Jack de Quidt and additional writing by Janine Hawkins. Realis (Ashcan Edition) was laid out by Tyler Crumrine and was published by Possible Worlds Games.

Digital character/GM sheets available here, designed by Takuma Okada and Brendan McLeod.

Source: The Developer's Website.

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