From publisher blurb:
On the remote planet of Kravosh, a technologically advanced colony has done the unthinkable: they have declared their independence from the Trinity Pact. This new faction, born out of oppression and technological ingenuity, now fights desperately for their freedom against Diaru colonizers who are unwilling to relinquish control. The Diaru, the dark elves of the stars, have unleashed their full military might to crush the rebellion. The colonists, known as the Kravoshi, possess cutting-edge technology that rivals even the most advanced weapons in the galaxy. Once mere engineers and scientists, they have turned their knowledge of AI, nanotech, and cybernetics into tools of war. This is not just a battle for resources or territory – this is a war for survival, and the Kravoshi will stop at nothing to protect their home from the invaders.
In this solo RPG adventure, you play as a member of the Kravoshi resistance, thrust into a bitter conflict that spans both the battlefield and the corridors of political intrigue. As the war rages on, hidden agendas emerge, and dark secrets about the origins of the Kravoshi technology are uncovered. Your choices will determine not only your fate but the future of Kravosh itself.
In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.
The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.
Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.
Once you have familiarised yourself with the following few pages, you are ready to begin.
THE BONUS DIE
When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.