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Rescue At Karadonna

Game ID: GID0264124
Collection Status
Description

[Taken from the Hero Games online store description.]
Can you save the prisoners?

After years of bitter internal struggle and a barely-checked alien invasion, A united Humanity liberates worlds in the Militarized Zone at a frantic pace. Your company of mostly green recruits is to jump ahead of the main force and rescue captive human settlers from a Xenovore "Camp".

Easily scaled scenario for use by any size and point-level playing group up to 12 players + GM.
12 Pre-generated characters.
Great jumping-off point for a campaign starting in the latter part of the Alien Wars (circa 2365) or as a wrap-up for campaigns set in the late-middle point of the setting.
5 maps

NOTE: This module requires the use of the Alien Wars setting book. It may be played using either the Sidekick light rules or the complete HERO System (5th Edition) rules.

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