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Resurrection Adventures (5E)

Game ID: GID0264523
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Description

From publisher blurb:

In Djorde, the adventure doesn't end after death! The afterlives of Sekh are meant to support new, compelling stories in your campaign. Similar to Orpheus of earthly legends, you could wrest a soul back from the afterlife; much like ancient Norse warriors, you may drink in halls of victory after falling in glorious battle; or as your sins are washed away by a holy light, you might become something much greater than yourself.

A Gamemaster may use this book to select a unique "resurrection adventure" to rescue a fallen friend from the afterlife. While many other Djorde books are descriptive of the setting, this book instead provides supplemental rules (compatible with the 5e system and potentially other systems as well) that you may use in your own campaign. These rule supplements are primarily written for Gamemasters (GMs), but with your GM's permission, players may read them, too.

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