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ReThink is back with a new set of 60 puzzles to be solved. The series has moved into Unreal Engine 5 and with that redesign there have been several improvements to the cubes removing some of the limitations of prior entries in the series. Even though the basic premise is the same, manipulate lasers to light up pylons, some new mechanics allow more complex challenges. The main area has become more open. Puzzles unlock keys that are used open up other sections rather than the next puzzle. Because of this, the puzzles can be solved in whatever order suits you. If you get stuck on one puzzle, wander around and do others. Then come back and give it another go.
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