From publisher blurb:
This game proposes a new approach to percentile-based role-playing games, while keeping the unique flavour of classic D100. In the book you will find: class-less and skill-based character generation; an intuitive percentile resolution method; lethal combat; supernatural powers; and many more of the hallmarks which made D100 games so popular.
This game also features:
Native multi-genre support: play fantasy, steampunk, historical, cyberpunk, space opera and more.
A new approach to the percentile die that does not require calculations.
Distinct roles for characteristics and skills.
Streamlined system to run all significant events as extended conflicts.
Basic combat based on conflict rules, for when violence is not the main course
Optional advanced combat with greater level of detail, for when the clash of steel is important.
Basic power list with countless possibilities for customization.
Four sample power types: Arcane Magic, Divine Magic, Psionics and Weird Science.
Do-it-yourself system for designing weapons and armour, both historical and hi-tech.
Rules for character-created gadgetry and potions, as well as enchantments.
An introductory scenario, The Quest for El Dorado