From publisher blurb:
Welcome to the City in the Swamp
The cause of The Rot is a debate for philosophers, but its effects are both pernicious and dramatic. It is a monstrous transformation. It takes the worst of the city and corrupts it further. It consumes whole neighborhoods, making them unfit for habitation. On the plus-side, plenty of treasure and unusual resources are left behind in these ruined locations, ripe for the taking by those daring and desperate enough to try.
Richter: The Rotting City is a system-agnostic setting book that establishes Richter inside the world of Kalduhr from Jesse Ross' Trophy, adding new history and horrors to an already doom-filled land. Within these pages, you will find:
Welcome to Richter. What life is like for the residents of the city, including: travel along its network of canals (spoiler: giant eels), weather, food, and opportunities for the indulgence of vice. It also introduces manifestations of The Rot, the mysterious force that twists, warps and poisons life in Richter.
Powers. 15 different factions that can serve as patrons, friends, and foes to the treasure-hunters at your tables.
Places. 7 different neighborhoods, each with key locations, notable NPCs, rumors, and places lost to The Rot.
Creatures of the Rot. 11 unique and terrifying manifestations of The Rot.
Adventuring in the Rotting City. Suggestions for GMs on how to use Richter in their own campaigns, in their preferred game systems.
The Kitren House Observatory. An adventure to introduce your players to Richter and launch your own campaigns of exploration.