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Ricochet Robots

Game ID: GID0265657
Collection Status
Description

Ricochet Robots is less of a game and more of a puzzle, which explains why there's such an odd number of solutions possible. There's a four-piece modular board that forms a large room with walls spread around the board. There are also color-coded targets on boards. Placed on top of the surface are four robots. The idea for each turn/puzzle is to get the like-colored robot to a randomly selected target. The trick is that once a robot starts moving, it will continue to move until a wall or another robot stops it. Therefore, players are seeking a sequence of moves for the robots that will enable them to move the required robot to the target in the fewest moves.

Year Published
1999
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 0 · neu 1 · neg 0
Mentions per page
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Showing 1–5 of 5
Video VDNun7sdqqc Adam Porter Board Gaming Vlog top_10_list at 7:02 sentiment: positive
video_pk 8848 · mention_pk 26116
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Overall sentiment (raw)
positive
Pros
  • Interesting puzzle design
  • Satisfying silent thinking phase
  • Elegant declaration and verification system
  • Works with any number of players
  • Engaging for puzzle lovers
Cons
none
Thematic elements
  • Moving robots to target locations
  • Robot factory
  • Abstract puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • Minimum moves — Players predict and execute solution in fewest moves
  • Puzzle solving — Finding optimal path for robot movement
  • Race mechanic — Solving puzzle faster than opponents
  • Simultaneous Play — Silent thinking followed by declaration
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi i'm adam porter and this is my board gaming vlog and we're looking at my top 100 board games
  • i found in a german board game shop i've never heard of it so i was very excited
  • there's these nice little stories narratives that come through and they're not in your face nothing's written
  • it does feel like you're running a little sort of tavern business in oldie worldy uh sort of germany
  • this is just a mind-bending game
  • really power grid is way out in front as the best freedom and freeze game
  • as far as economic games go it's one of the best ones out there as well
  • luna really stuck with me
  • it's just really satisfying board game
  • it's just fun to sit around the table and all know you're allowed to lie to each other
  • really satisfying if you like puzzles
  • it's one of the classic gateway games
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meepolo top_10_list at 15:50 sentiment: positive
video_pk 8303 · mention_pk 24385
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Overall sentiment (raw)
positive
Pros
  • Sounds fun
  • Interested in owning
Cons
  • Didn't buy it, now regrets
Thematic elements
  • Puzzle solving
  • Maze
Comparison games
none
Mechanics (from transcript analysis)
  • Puzzle solving — Be the first to solve a spatial puzzle using hard controlled robots to win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video miaTx2EupNw Adam Porter general_discussion at 10:50 sentiment: neutral
video_pk 6239 · mention_pk 18490
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Overall sentiment (raw)
neutral
Pros
  • Strong puzzle-solving appeal
  • Low randomness; high skill
Cons
  • Could be abstract for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Movement puzzle on a grid — Robots move in straight lines until they are blocked, creating a puzzle-like challenge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dice are not the answer in a first-time design.
  • They are toxic. They destroy your first designs.
  • Meaningful interesting decisions… the decisions have to mean something.
  • Even if you have all sorts of other unique stuff going on in your game that roll for combat just overwhelms it.
  • Monopoly has a bit of both, chaotic, entertaining momentarily but ultimately frustrating.
  • Event decks can be devastating to your design if they wipe out progress or resources.
References (from this video)
No references stored for this video.
Video OJUFN0w5670 Adam's Board Game Wales analysis at 3:59 sentiment: positive
video_pk 6196 · mention_pk 18332
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Overall sentiment (raw)
positive
Pros
  • engaging brainteaser feel
  • humor and frustration when a rival solves first
Cons
  • solitaire-like tension can feel isolated from others
  • repetition can become stale without new puzzles
Thematic elements
  • spatial reasoning and movement optimization
  • Abstract puzzle arena with robotic pieces
  • puzzle-driven, highly cerebral
Comparison games
none
Mechanics (from transcript analysis)
  • perfect information puzzle — A puzzle where players race to achieve a target position in the fewest moves.
  • turnless solo puzzle feel — Although multiple players can attempt, each solves their own puzzle; no direct interference.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the interaction essentially comes from sitting around a table and working on this puzzle together and then comparing your relative skill
  • it's interesting to see where Cooperative games are going now
  • these are the true solo games you could play by yourself with no problems at all
References (from this video)
No references stored for this video.
Video 4rOXGmNbvOA Adam Porter top_100_list at 12:31 sentiment: positive
video_pk 1029 · mention_pk 2903
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Overall sentiment (raw)
positive
Pros
  • strong solo puzzle appeal and competitive variation
  • high satisfaction from optimization and planning
Cons
  • puzzle focus may not appeal to all players
Thematic elements
Comparison games
  • Dimension
  • Genius Square
  • Ricochet Robots (self)
Mechanics (from transcript analysis)
  • puzzle-solving with minimal moves — race to move robots to targets on a grid using the fewest moves; emphasizes spatial reasoning and optimization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really satisfying because everybody's involved in every turn of the game
  • i really like games where i get income throughout the game
  • a puzzle is laid out by laying out a series of cards and then we race to fit those different dice into that different orientation shown on the puzzle
References (from this video)
No references stored for this video.
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