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Ritual

Game ID: GID0266927
Collection Status
Description

2-5 minions of evil ancient deities come together to attempt to break the seals keeping them at bay and awakening them in 3 Rituals (rounds of play). Typically this is done by "following the suit" of play, with a twist. If everyone plays ritual chant cards matching the current "spell", everyone gets a point. If, however, someone differs, committing an 'evil act' against the others, the one who played the differing chant (least in kind) ALONE gets a point.

BUT...if everyone plays a different chant spell, you gain Insanity. 3 insanity points and you are out.

One last twist: If everyone IN UNITY plays the same kind of spell chant that is different from the needed spell, you all get a point.

No communication is allowed between players, you just have to use your wits to determine what you will do...

—description from the publisher

Year Published
2018
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