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Rolemaster Companion VI provides:
New Gothic Fantasy and Science Fantasy professions.
Very High Level spells for all the Spell Law spell lists.
Stat Bonus Modifications for all creatures, monsters, and races in C&T, C&TII and the Companions.
Material on how to consistently use Rolemaster with Space Master and the Shadow World.
New optional rules and guidelines that focus on a set of common themes -- level used only as an abstract measurements of power; weight placed on stat bonuses rather than stats; flexible skill development; emphasis on (and rewards for) role playing; detailed, playable tactical combat, and a Unified Skill System that consolidates and reorganizes many of the RM skills.
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