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Objective: Gain as much money as possible
- acting by turns -
Players determine a wager; active player throws 2 dice:
On a board - numbered from 3 - 11 (7 in the centre) you have to pay money if the appropiate space/number is empty - collect money - if not. If you throw a 7 you have to pay anyway.
Throwing a 2 you collect all the money without '7', a '12' let you take all.
note: published before WWII
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