From the "Guidelines" sidebar:
The twenty ruins described here can be developed and used by the Game Master during the player characters’ movements in and exploration of Symbar – particularly if the gaming group enjoys hunting for treasure.
Each ruin is presented with four headers. The first one gives a general introduction to the place while the following two offer suggestions regarding what adversaries and treasure the explorers may encounter.
The final header, Trophy, proposes an especially desirable object (or many) which the characters can claim if they manage to overcome all
challenges in the ruin.
User summary:
Map of Symbar with keyed locations. Print edition offered as reward for Symbar: Mother of Darkness Kickstarter campaign; PDF edition offered for general sale.