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In Sano jo se Sana, players compete in teams, trying to reach the end of the scoreboard before other teams. On their turn, a team picks up a lettercard, nominating the letter of the turn and then they start asking question cards as fast as they can.
But in order to ask the question, they must fill the sentence with a proper keyword, starting with the given letter. Each question correctly asked and answered, scores a point on the scoretrack.
There's no wrong answer, but the question is bit trickier.
Year Published
2023
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