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SAVE: The Eternal Society

Game ID: GID0276857
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From publisher blurb:

The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.

When everything has gone wrong, our envoys will stand and make their choices free of any rules, and we will pray they make the right ones.

—Hayat Nejem, “How to SAVE the World”

SAVE: The Eternal Society is a sourcebook for Chill Third Edition. It looks at the type of people who join the Societas Argenti Viae Eternitata. It examines the history of the organization and the rise of Hayat Nejem’s cell-based approach to fighting the Unknown, and provides and expanded system for building a SAVE HQ for your Chill stories. In addition, this book provides four new cases for SAVE envoys to experience, and 10 new creatures to bedevil and terrify them.

Anyone can join the Society. All that’s required is the will to face the Unknown. Do you have it?

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