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The finale of a desert adventure against an ancient beast and his sled of undead, with stat blocks and a magic item for use in D&D 5E.
Finally, we come to part 3 of our holiday desert adventure. With both the Hitir giants and the people of Brightwater covered, it’s time for the party to use the knowledge they have and the friends they’ve made to defeat the desert spirit. Or perhaps they will fall and become the newest additions to the sled.
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