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Nightingale continues to build her army, and she only has one more ally to secure. Once she does, she plans to invade Hillsfar, destroying the hopes and dreams of all who live there.
The First Lord of Hillsfar tasks the adventurers with thwarting Nightingale’s meeting with the Clan of Broken Bones – a large goblinoid host whose forces would secure her victory. The adventurers are certainly going to need back-up, but their only options are a crew of unseasoned Red Plume guards and a murderous horde of orcs who have an ancient gripe with the Clan of Broken Bones.
A three to five hour adventure for four to six characters of 5th thru 10th level.
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