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Scout Trail

Game ID: GID0278722
Collection Status
Description

Typical spin and move game.
Rules of the game: each player has four Scouts opposite color.. After deciding who starts first spin top and advance one Scout as many foot-prints as top indicates. Opponent then spins and Advances one Scout starting from opposite camp. Enter additional Scouts when you want to in your turn. One Scout in a square can be sent back to start over should opponent spin and land in that square. Two Scouts in a square is a guard and cannot be passed by opponent Scouts.
Friendly camp is neutral ground and is a safety zone. You may reach friendly-camp or finish by getting number large enough to reach but it is not necessary to throw 'exact number. It is advisable to form a guard wherever possible as opponent must wait to pass until you have broken your guard. Player who gets all his Scouts in opponent's camp first wins the game.

Year Published
1920
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