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Aiming for a radically different experience than most other games in the genre, the game focused on character interaction and politics to the extent that combat was entirely removed from the design.
Beta testing started on February 1, 2006. Open beta testing started on April 25, 2006. The game was released to the public on May 2, 2006.
As of September 28, 2006, Runestone decided to file a bankruptcy petition to the court of Aarhus, Denmark. A public statement, explained that the lack of money was caused by failing to achieve a partnership deal with publishers and MMO companies.
Source: Wikipedia, "Seed (video game)", available under the CC-BY-SA License.
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