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Seer's Rescue

Game ID: GID0280919
Collection Status
Description

From publisher blurb:

A High Level Fantasy Adventure
Intended for 4 to 6 player characters of levels 7 to 10

A seer has foreseen the rise of a powerful evil in the parched desert.
Before he can warn his liege, he is kidnapped by these same evil forces!
Can you rescue the seer before he is sacrificed to summon a demon lord?

Greetings adventurers and Game Masters!

I am pleased to release "Seer’s Recue"; a high level one-shot adventure fantasy adventure intended for 4 to 6 seasoned adventurers of levels 7 to 10.

In this adventure your players will be hired by the wife of a seer, who tasks them with rescuing the man from the clutches of a band of marauders who attached them in the desert. This was no random attack, however, but a strike coordinated by a mad priest and his band of murderous assassins. For the seer had begun having visions of dark forces rising in the desert, and the couple were traveling across the desert to warn the lord of his homeland of this danger. Unfortunately, these same dark forces also became aware of the seer, and sent assassins to waylay him.

The assassins who waylaid the seer and his wife were sent by one Sarnin Turgor, a derange half-orc cleric/assassin who serves a greater demon lord. Sarnin leads the members of the blood-thirsty Demon’s Maw assassins’ guild. The guild’s rank and file members have all entered into infernal pacts with this demon lord. On the orders of their dark patron the guild intends to sacrifice the seer in a Dark Mass which will summon this demon lord to this plane!

Can your players disrupt this evil rite, thwart the demon’s plans and save the day?

This module is part of a new series of “generic” adventure from Starry Knight Press, written to be system agnostic and usable with OSRIC (& other OSR games), compatible with D&D 5E, and useable with any fantasy ruleset.

While aiming to offer a non-rules specific module, we do include Monster Statistic Blocks for both OSRIC and 5E in the appendices, to be useful to the majority of our readers. However, the GM will still need to refer to their gaming manual of choice for complete monster statistics and treasure descriptions.

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