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This item presents most of the rules present in the Devilfyre generic system with several minor changes to support the genre-specific implementation. Characters in this setting are Seraphim, "awakened" beings with latent abilities to tap into the "energy of the universe" which they express in Positive and Negative energies. The setting is unique and in some ways peculiar. Consistent with the underlying system, the setting utilizes the "Power Dice" mechanic of using either 2d6 or 2d10 for action resolution, depending upon the desired tone of the campaign.
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