Skip to main content

Shadows over Camelot

Game ID: GID0283925
Collection Status
Description

Shadows over Camelot is a cooperative/semi-cooperative hand-management and deduction-based board game for 3–7 players.

Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls.

On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat.

Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment...

But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!

Year Published
2005
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 10 · mix 2 · neu 0 · neg 0
Mentions per page
Top
Showing 1–12 of 12
Video WoyWR9aLmd4 Ninja Geek Games top_list sentiment: positive
video_pk 13601 · mention_pk 39759
Overall sentiment (raw)
positive
Pros
  • hidden traitor forced to act
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not even a game it's just like a story
  • why is it there this is the game about inventions and this is basically telling me to make cutesy patterns with tiles
  • the bane of my freaking life this horrible game
  • I just want to feel like right I can do this I can do this
  • just design one good game one good game one good mode
  • why can't I tell you
  • they just made them a lot worse
  • it's a red flag to the game is going to suck
References (from this video)
No references stored for this video.
Video vqVopDUaDVI Cardboard Herald interview at 31:20 sentiment: positive
video_pk 12488 · mention_pk 36421
Video thumbnail
Click to watch at 31:20
Overall sentiment (raw)
positive
Pros
  • Strong thematic fit with Arthurian legend
  • Solid cooperative experience with tension from traitor
Cons
  • Trust dynamics can be divisive at times
Thematic elements
  • cooperative questing with a hidden traitor
  • Camelot/Arthurian legends
  • mythic, heroic adventure
Comparison games
  • Track 12
  • Five Tribes
Mechanics (from transcript analysis)
  • dice-driven quests — Actions resolved through dice and quest cards
  • semi-cooperative with traitor mechanic — Players work together but one may be secretly undermining the group
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gaming is social relations
  • solo variants are house rules
  • my games are my games
  • it's not a competition with myself
  • i'm designing the games i want to play myself
References (from this video)
No references stored for this video.
Video xbibw-ZdCko Board Game Spotlight game_review at 9:49 sentiment: positive
video_pk 12052 · mention_pk 35286
Video thumbnail
Click to watch at 9:49
Overall sentiment (raw)
positive
Pros
  • Still fun despite age
  • Plays up to seven players
  • Cool traitor mechanic
  • Pioneering mechanic for its time
Cons
  • Newer games have built upon the concept
  • Better versions exist now
Thematic elements
  • Cooperative fantasy with traitor mechanic
  • King Arthur's Camelot
  • Narrative-driven with hidden roles
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative gameplay — Work together against darkness
  • Team vs traitor — Hidden role reveals later in game
  • traitor mechanic — One player may be a traitor trying to sabotage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is one of those games that you just got to have in your collection if you like euro style games
  • Porta is one of my favorite underrated games
  • Broom service I absolutely love food service one of the coolest mechanics in board games 100 percent recommend this game it is a hoot
  • Barron Park is my favorite polyomino Tetris in a board game game
  • Orleans is a top 5 game for me period just one of my favorite games to play ever
  • Power grid this was the game that got me into board gaming y'all
  • Seven wonders this is a modern-day classic
  • Betrayal at house on the hill every game is different
  • King of Tokyo one of those games that you have to have in your collection
  • If you like board games one or percent recommend this game
References (from this video)
No references stored for this video.
Video xsywVOQ-Qlc Unknown Channel interview at 22:15 sentiment: positive
video_pk 11430 · mention_pk 33601
Video thumbnail
Click to watch at 22:15
Overall sentiment (raw)
positive
Pros
  • strong theme integration
  • great table presence
Cons
  • can be lengthy
  • player betrayal adds tension
Thematic elements
  • cooperative questing with traitor suspicion
  • Arthurian Camelot with knights and quests
  • mythic, collaborative with hidden betrayal element
Comparison games
  • Mosaic
  • Ravenshire
Mechanics (from transcript analysis)
  • cooperative play with hidden roles — Players cooperate while some may have hidden loyalties.
  • Legacy-style quests — Series of quests drive the campaign arc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Forge of Ravenshire... you're a cute animal black Smith for one to four players
  • Shadows over Camelot is one of the prize possessions I have
  • it's brand new from Amigo games
  • we are actively looking for more Community involvement
  • Kabanga is a really easy card game but can frustrate you especially when people cheat
References (from this video)
No references stored for this video.
Video fam9-aIcWrI Foster the Meeple top_10_list at 12:15 sentiment: positive
video_pk 11090 · mention_pk 32626
Video thumbnail
Click to watch at 12:15
Overall sentiment (raw)
positive
Pros
  • Early hidden-traitor classic; loved by hobbyists
Cons
  • Bare-bones by modern standards
Thematic elements
  • hidden traitor / cooperative
  • Arthurian legend
Comparison games
  • Null and Nishtig
  • Shakespeare
Mechanics (from transcript analysis)
  • hidden traitor / social deduction — Players work together with one or more traitors among them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rick dawn of Kiev this has been on my Grail list actually for a very long time
  • damn Friedman fries
  • I want all the fastest losses of racing game
  • forbidden stars is one I'm really really excited to add to the collection
  • Balloon Cup to the collection I want the OG Balloon Cup
  • Monster Slaughter ... it's your turn to hunt down and slay those insufferable teenagers
References (from this video)
No references stored for this video.
Video LyVN9RjEPyQ Cardboard Herald interview at 2:24 sentiment: mixed
video_pk 8809 · mention_pk 25964
Video thumbnail
Click to watch at 2:24
Overall sentiment (raw)
mixed
Pros
  • engaging cooperative experiences with social deduction spice
  • strong theme integration with modular quests
Cons
  • traitor mechanism can polarize players
  • learning curve due to simultaneous objectives and multiple tracks
Thematic elements
  • knightly virtue, loyalty, and the tension of possible betrayal
  • Arthurian Camelot; a cooperative quest with a grim undertone
  • cooperative yet suspenseful with hidden traitor mechanic
Comparison games
  • The Lord of the Rings (cooperative)
Mechanics (from transcript analysis)
  • cooperative quests — Players cooperate to complete quests and keep Camelot safe.
  • hidden traitor / social deduction — Some players secretly oppose the group, adding tension to cooperative play.
  • resource and event management — Managing factions, resources, and event cards to advance or derail the narrative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's no fun game for everybody there are different approaches and people can pick what they like
  • we didn't have the trouble of getting all the approvals from the movie side
  • read Mickey Mouse and Donald Duck as a kid and suddenly I'm doing games about it
  • the best thing is to give your best every day you don't know how many days you have left
  • you've only one life
  • Steve Jobs changed our world in our times probably like nobody else
References (from this video)
No references stored for this video.
Video jSJZiuTpuOY kyokoto top_10_list at 8:39 sentiment: positive
video_pk 7007 · mention_pk 20754
Video thumbnail
Click to watch at 8:39
Overall sentiment (raw)
positive
Pros
  • beautiful production values for its time
  • iconic for early hidden-traitor design and social deduction vibes
Cons
  • some find it less balanced compared to later hidden-traitor titles
  • less table presence than bigger modern games
Thematic elements
  • hidden traitor mechanics in a cooperative adventure
  • Camelot; knights; traitor intrigue
  • mythic, ensemble quest with a possible traitor among players
Comparison games
  • Battlestar Galactica
  • Nemesis
  • Unfathomable
Mechanics (from transcript analysis)
  • easy-to-teach — simple structure that is accessible to new players
  • hidden traitor — one player may secretly undermine the group
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these bones are there all the foundation is there to make something truly epic
  • i would love to be the designer to do that
  • the core mechanic is this bag management system
  • it's a fantastic solo game
  • the queen's gambit is a rare thing for the time a good star wars game
References (from this video)
No references stored for this video.
Video Jn38jGiEdKc Unknown Channel interview at 1:17:05 sentiment: positive
video_pk 6140 · mention_pk 18182
Video thumbnail
Click to watch at 1:17:05
Overall sentiment (raw)
positive
Pros
  • high-tension endings and dramatic reveals
  • strong social interaction and storytelling potential
Cons
  • accusations can strain family or casual groups
  • traitor balance can be variable
Thematic elements
  • cooperative questing under suspicion and drama
  • Arthurian Camelot with a traitor mechanic
  • mythic, folkloric with social dynamics
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play with traitor mechanic — players work together but one is secretly undermining the group
  • social deduction and trust — player interactions drive tension and suspense
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the peak end Theory which is that you basically average the peak discomfort that you felt at any point and the ending value of the discomfort that you felt when it ended
  • loss aversion gives you a lot of tools to emotionally manipulate the player
  • play the game you're given not the game you want to play
  • games are integral to The Human Experience
  • it's a craft you can learn; it's not just math and numbers
References (from this video)
No references stored for this video.
Video KZX76gMnoYg Unknown top_100_list at 5:56 sentiment: positive
video_pk 5689 · mention_pk 16922
Video thumbnail
Click to watch at 5:56
Overall sentiment (raw)
positive
Pros
  • strong thematic fit and striking visuals
  • still looks amazing; a classic in the space
Cons
  • thematic setting can be brittle at higher player counts
Thematic elements
  • hidden traitor among knights; cooperative with deceit
  • Arthurian legend; Knights of the Round Table
  • mythic and collaborative with a traitor mechanic
Comparison games
  • Shadows Over Camelot (classic hidden traitor)
Mechanics (from transcript analysis)
  • hidden traitor mechanic — you may be the traitor; reveal or conceal actions
  • team actions vs individual misdeeds — balance doing good for the group with possible betrayal
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is skull and roses.
  • This is a game called Forbidden Stars.
  • The first action that you put down is going to be the last action that you activate.
  • It's a fantastic tease and you get this tragic sinking feeling when you know that you [__] the card that you want to play at the end of your turn.
  • This is another hidden trader game called Shadows Over Camelot.
  • you can change allegiance when it suits.
  • you could make the people on your side think that you are aligned with them and then just basically jump ship and tell them to [__] off.
  • If you like being dripfed morphine-like rewards, then Space Base definitely going to be a game for you.
  • This broke new ground with the advent of the crossroads cards that have largely been absent since Gen 7 itself.
  • Risk Legacy is basically Risk, but you will be changing the way the game plays.
References (from this video)
No references stored for this video.
Video 8Os0Gc2Ed-A Unknown Channel general_discussion at 1:27 sentiment: positive
video_pk 4066 · mention_pk 11885
Video thumbnail
Click to watch at 1:27
Overall sentiment (raw)
positive
Pros
  • Iconic hidden traitor mechanic
  • Strong thematic flavor
  • Engaging social dynamics
Cons
  • Can become chaotic with many players
  • Steep learning curve for new players
Thematic elements
  • betrayal, cooperative quest with hidden traitor
  • Arthurian Camelot
  • cooperative with social deduction
Comparison games
  • Battlestar Galactica
  • Twilight Imperium
Mechanics (from transcript analysis)
  • cooperative questing — Players work together on quests with shared goals and escalating risk.
  • Event-driven turns — Players choose actions that trigger outcomes affecting all players.
  • hidden traitor — A player may secretly betray the group; suspicion and deduction drive round dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolutely absolutely monumental masterpiece this is a sort of game changer
  • we like the old stuffy minutes and the feel
  • one of the most amazing produced games I've ever seen I mean it's just absolutely stunning production on this one
  • it's the simplicity of it
  • this is eclipse new dawn for the galaxy
  • Concordia getting us down in the corner our car we asked to get out
References (from this video)
No references stored for this video.
Video oTbHvDb8DHg Adam's Board Game Wales general_discussion at 21:46 sentiment: mixed
video_pk 3413 · mention_pk 10095
Video thumbnail
Click to watch at 21:46
Overall sentiment (raw)
mixed
Pros
  • strong thematic fit with Arthurian legend
  • engaging social dynamics and tension
Cons
  • rules can be complex to teach
  • trajectories of betrayal can slow play
  • variability in perceived closeness to other games
Thematic elements
  • cooperative exploration with potential traitor mechanic
  • Arthurian Camelot with a dark, modern interpretation
  • mythic, collaborative with tension
Comparison games
  • Shadows over Brooklyn
  • Shadows over Camelot (original)
Mechanics (from transcript analysis)
  • cooperative with traitor element — Players work together to achieve goals, but one or more players may secretly oppose the group.
  • Variable player powers — Each player role provides unique abilities affecting decisions and outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry about it basically you've got an awful lot to gain by showing your game to an awful lot of people.
  • act professionally recognize that this is a business so it's all about relationships building relationships with people trusting people
  • it's a numbers game before you've published your game your game is going to have been seen by…
  • you cannot copyright an idea
  • non-disclosure agreements are pretty much a non-starter in the industry
References (from this video)
No references stored for this video.
Video 26s5i4qeMM8 Unknown analysis at 4:15 sentiment: positive
video_pk 2085 · mention_pk 6064
Video thumbnail
Click to watch at 4:15
Overall sentiment (raw)
positive
Pros
  • strong theme and cooperative tension
  • varied expansions and replayability
Cons
  • trauma of betrayal mechanic can be tense for some players
  • older editions can be fiddly to set up
Thematic elements
  • cooperative adventure and betrayal twists
  • Arthurian legend with a cooperative quest structure
  • mythic/co-op narrative
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — players work together to complete quests against a common threat
  • hidden trait / suspicion — some players may act as traitors or deal with conflicting objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the publisher retains the right to produce your game in whatever form they want
  • five percent of income from digital editions seems very low to me
  • this clause is an important clause and it's pretty limiting for the designer
  • negotiation should be constructive and respectful from both sides
  • the author shall first submit to the publisher any add-on expansion or new version which he or she intends to develop
  • all derivative works based upon the game are hearing acquired by the publisher
  • it's fairly common that a different designer will work on expansion material
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–12 of 12
View on BoardGameGeek