“By day, the city is a wondrous sight, attracting travelers and visitors from far and wide. Powerful guildmasters rub shoulders with affluent merchant princes in the streets, while eccentric artificers and alchemists ply their trade from arcane boutiques. The grand buildings and fortified mansions reflect and accentuate the extravagant wealth and decadence of the aristocracy.
When night falls, the city’s seedy underbelly emerges from the shadows. Hardened thugs and sharp-eyed pickpockets prowl the streets in search of prey, while depraved nobles and brazen merchants seek increasingly exotic and dangerous ways to sate their base instincts and darkest desires.
You are a crew of professional thieves, killers, and hustlers, taking on contracts from those who desire your services—as long as they can afford your exorbitant fee! The best doesn’t come cheap, after all.”
Originally conceived as a fantasy take on Chrome Shells & Neon Streets, and drawing inspiration from games like Guild of Shadows and Blades in the Dark, Sharp Knives & Dark Streets is a standalone scenario for the Tricube Tales system. It is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists. The PDF uses layers for ease of printing.
- from the publisher's blurb