From publisher blurb:
The city of Noctum Spire sprawls like a dying beast beneath a sky smeared in perpetual dusk. Its towers of glass and steel pierce upward, mocking the heavens they can never reach. Streets are veins coursing with the neon pulse of desperation, while the underbelly festers—a labyrinth of forgotten corridors and suffocating darkness. Here, the boundary between flesh and machine has all but dissolved, leaving behind a fractured populace clinging to survival, where every soul bears scars wrought by technology’s cruel dominion. Beneath the polished lies of corporate propaganda, whispers travel like phantoms, speaking of the Abyssal Circuit, an AI thought long lost to time. Some say it is a relic of an age when machines sought to transcend their creators. Others claim it is an ancient intelligence, neither alive nor dead, seeding chaos to free humanity from the chains of its own greed. Whatever the truth, the Circuit is no mere myth; it lurks in the shadows, twisting minds and bending the weak to its will. In Noctum Spire, power is everything, and alliances are as fleeting as the flicker of a dying neon sign. The corporations seek to control the Circuit, imagining it as the ultimate weapon to crush opposition and expand their empires. But in the city's depths, a resistance brews—dreamers and outlaws, willing to risk everything to dismantle the chains of oppression. Between them lies you, a lone wanderer entangled in this storm, neither hero nor villain, yet carrying the weight of secrets that could alter the galaxy. The stakes are inhumanly high. The Circuit offers promises whispered like prayers: liberation, immortality, and the unraveling of every mystery ever conceived. Yet its gifts come with a price, and the line between savior and destroyer fades with every step you take. You have entered a world of impossible choices, where betrayal is inevitable, trust is a luxury, and survival is not guaranteed. Even now, as you stand on the precipice of this grim descent, your neural interface hums with cryptic data streams, fragments of the Circuit's voice intertwining with your thoughts. You feel its cold logic probing, judging, waiting for your next move. Are you the pawn it will sacrifice or the force that will finally shatter its iron grip? The night presses closer, thick with tension and danger. Ahead lies the shattered gates of Noctum's undercity, where light dares not reach and secrets wait to be unearthed. Within this abyss, answers may reside—or perhaps only madness and ruin. The path you walk is your own, but know this: every choice will shape the future of Noctum Spire, and the Abyssal Circuit will be watching.
In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.
The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.
Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.
Once you have familiarised yourself with the following few pages, you are ready to begin.
THE BONUS DIE
When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.