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From publisher blurb:
No one, no matter how many people we asked, could put a name to the village; it simply was, like the salmon in the river or the clouds in the sky. The inhabitants are friendly enough - willing to offer us food and shelter. And stories. Stories of the monks that live at the top of the mountain, and the secrets held there...
This is a system-agnostic dungeon designed to slot easily into whatever kind of campaign you might be running. Use it as a random settlement encounter, a local place of worship, or the location of knowledge your party seeks.
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