Publisher's blurb:
The nineteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a job. They clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it... isn’t it?
Wizards screw up from time to time, and those that want to save face will often turn to Mr. Porter for a little help cleaning up discreetly. That's what you've got before you - a trip down into the sewers, a hefty sum, and no questions asked. Not even, "Is this all there is to it?"