From publisher blurb:
Some parts of Zenith City are new and gleaming and tidy and prosperous.
Some parts.
Not Spinkwalder’s Yard. Spinkwalder’s Yard is dirty and chaotic and dirt poor. And not even the good kind of dirt that you can plant potatoes in. The thin, black and crusty dirt that gets on your shoes and treads into the carpet. Only you don’t have a carpet, you are too poor for a carpet, because you live in Spinkwalder’s Yard.
But whispers are a-foot. It is said the people of Spinkwalder’s Yard are taking matters into their own hands. That they are dredging up dark and forgotten gods from a time before the light of civilisation.
Are you going to put a stop to this? Stop the meddling in matters no-one fully understands?
Are you hell-as-like. You are going to join them.
Viva la shin-kicking!
Shub-Niggurath Always Rings Twice is an adventure where you get to play the eldritch horrors, rising up against the self declared elites. It is the first adventure set in the noir/pulp/lovecraftian Zenith City.
Includes Quick Start rules, everything you need to play (bar a pencil, paper and dice) is in this book.