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Signs & Portents - Roleplayer Edition (Issue 41 - Feb 2007)

Game ID: GID0287315
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Description

In this month's issue:

RuneQuest: Druids

Drawing in part from history and in part from fantasy, here are all the rules and background you need to insert druidic culture and pungent herbal remedies into your RuneQuest games.

OGL: d20 Cards

Give your OGL games that riverboat casino feel by replacing the ubiquitous d20 with a deck of cards. Also includes card-based feats, spells, and prestige classes.

WARS: Weapons, Part 2

'Stop thinking police and start thinking Playstation!' Rocket launchers, flamethrowers, gauss cannons too big for a man to lift and explosives placed, fired and thrown. Really big guns for WARS.

Conan: The Saami

A new race for your Conan characters. Inuits from the frozen north. Yes, even more frozen and even further north than Nordheim.

Babylon 5: Earth Alliance Special Forces, Part 1

The first installment of this two-part article looks at the people and the organisation of the various branches of EarthForce special forces. Includes background and prestige classes.

Starship Troopers: Codename Armoured Fury, Part 3

The long-awaited third and final part of our Starship Troopers fiction.

RuneQuest: A Recipe for Disaster

A short introductory scenario for RuneQuest featuring an odd ailment, killer bees, and mysterious pies.

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