Skip to main content

Silent Betrayal Solo Adventure

Game ID: GID0287457
Collection Status
Description

From publisher blurb:

The United Colonies of Erisia (UCE) may rule vast sectors, but its grip is slipping. Old alliances fray as megacorporations, syndicates, and militarized factions vie for control over valuable resources scattered across the galaxy. The distant planet of Kharas-7, once a forgotten colony on the fringes of known space, has become a flashpoint of galactic interest. Beneath its arid deserts and sprawling jungles lie immense deposits of a rare mineral, vital to the technological advancements of the galaxy’s most powerful factions. It is a resource that can tip the scales of power, making Kharas-7 ground zero for a covert war. You are a member of Eclipsion, an elite team of mercenaries, spies, and former military operatives caught in the middle of a high-stakes corporate espionage campaign. Eclipsion has worked for all sides, contracted by the highest bidder to execute tasks ranging from sabotage to assassination. This time, however, the stakes have never been higher. A mysterious transmission intercepted from deep within Kharas-7’s orbit reveals an upcoming auction hosted by one of the galaxy’s shadowy conglomerates, offering exclusive mining rights to the highest bidder. But as always, it’s not just the money – it’s the secrets. The most powerful entities want the mineral, but more importantly, they want to control Kharas-7's hidden technologies, remnants of an ancient civilization lost to time. You were hired for a simple extraction: infiltrate the auction, steal classified data on Kharas-7's hidden technology, and neutralize any potential threats. But nothing is ever as simple as it seems. A series of brutal assassinations has rocked the political landscape of Kharas-7, each one perfectly timed to remove key figures in the mining negotiations. Rumours swirl of an inside player manipulating both corporations and governments from the shadows. Whispers of a mysterious outside force – a rogue faction operating beyond the laws of the UCE – grow louder. Now, with the auction about to commence, Eclipsion must move swiftly. Not only will you have to navigate treacherous political waters, but survival will depend on uncovering the truth behind the assassinations, the outside force pulling the strings, and the true purpose of the auction.

In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.

The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.

The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.

Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.

Once you have familiarised yourself with the following few pages, you are ready to begin.

THE BONUS DIE

When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek