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from the introduction:
The idea of SAGA is to not only provide a single game mechanic, but to eliminate the arbitrary nature of "points" in a skill-based role-playing game. This is done by assigning numbers of dice to Attributes, Skills, and Sub-Skills. The SAGA system is not intended to be used by novices as a first game system, but for experienced role-players wanting an alternative to more bulky commerical games.
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