Publisher's blurb:
Your players or readers want to know what the rest of the world look like or what is round that corner of the dungeon or cave system. But you need help as you don’t have anything planned or your pet monkey has run off with your notes. This is where “Map Tiles” can help. Each volume will have a theme to it, from simple basic tiles to ones.
It’s simple – print off the tiles you need and use them to build up your map. You can plan out the map or use them randomly to generate your map as needed, but be warned this may produce weird results – like a desert in the middle of an ocean. But then the fun begins as you explain why that has occurred, bringing more life and flavour to your world.
The theme of this set is: Rooms, parts and sections. This set is for rooms and some of the inherent features found within, such as corners, edges and internal components like dividers and walls.
Many of the tiles are used in making larger, multi-part rooms and quite a few are only different by one or two squares, to allow for more variations. The downside is not all the tiles are compatible with each other without modification or overlapping the tiles.