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Skullgut

Game ID: GID0289721
Collection Status
Description

From publisher blurb:

Don’t lose your head!

Of all the horrors of the post-apocalyptic, Epochian era, few mutants compare to the malevolence, unpredictability, and nightmarish doings of the dreaded skullgut.

These large, bloated things are head hunters in the truest sense, and collect the still living craniums of adventurers and use them both for their own sick pleasure and offensive mental mutations. While often encountered alone, many instead serve as a deity or prophet for man-eating barbaric humanoids, especially skullocks and moaners, and will launch raids on trade caravans, barter outposts and villages in search of new victims. These cunning, often cowardly bullies make for the perfect boss villain in any game master’s campaign.

This is our 17th Monday Mutant offering for the Mutant Epoch (TME) Tabletop RPG. At nine pages long, this addition is the second biggest we’ll ever do, and includes quick armament table, minions table, a random d20 listing of the mutations for absorbed heads, as well as a generous loot table for the sort of grisly remains found in this monster’s den. We’ve also added three adventure hooks to help GMs get started with these new, freaky butchers of the badlands.

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