Skip to main content

Sleeping Gods: Distant Skies

Game ID: GID0290628
Collection Status
Description

San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?

Sleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore.

In addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle.

Although Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them.

Return to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!

—description from the publisher

Year Published
2023
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–1 of 1
Video vQss6DO82YA Meet Me at the Table unboxing at 0:04 sentiment: positive
video_pk 946 · mention_pk 2662
Video thumbnail
Click to watch at 0:04
Overall sentiment (raw)
positive
Pros
  • expansive, immersive Sleeping Gods world with new exploration dynamics
  • high component quality and tactile variety of tokens, maps, and figures
  • strong replayability through multiple endings and expansive quest content
Cons
  • retains the heavy rules and learning curve of the base game
  • campaign length can be long, potentially intimidating for new players
Thematic elements
  • cooperative exploration and narrative-driven questing in a high-concept fantasy-sci-fi crossover world
  • In the Sleeping Gods universe, players fly a plane across a vast, dreamlike world of islands and stormy skies, seeking a way to return home after entering this enigmatic realm.
  • open-ended, branching adventures with multiple endings and journal-driven progression
Comparison games
  • Sleeping Gods (base game)
Mechanics (from transcript analysis)
  • adventure and quest cards — Quest cards drive the campaign and reveal locations, rewards, and potential perils; a large loot and totem system expands replayability.
  • combat with a dedicated deck — Each character engages in combat using a specific combat deck that progresses with upgrades and interactions with enemy cards.
  • cooperative deck system — Characters use a shared and individual action/deck system to resolve skill checks, combat, and exploration challenges.
  • plane-based exploration — A customizable aircraft that can reach different locations on the map; fuel management and trajectory choices influence exploration options.
  • storybook and journal progression — A journal and book-like adventure structure guide players through locations and decisions, enabling a saved progression across sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a super fun adventure game
  • there are six different endings
  • this one is going to be a lot shorter, about two hours
  • we're going to be back with distant skies and primeval peril
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek