From publisher blurb:
The silhouette of the sheriff stands in the cave entrance above you. "You are accused, and only Justicia can determine your fate now. If you come out the other side, your innocence has been proven and you may go about your business. If you are guilty, then you will not survive the Hangman's Garden!"
For our second issue of the Smoking Wyrm Monograph, we are delighted to present The Hangman's Garden, by Dieter Zimmerman. Dieter is one of the designers and writers of the Dungeon Crawl Classics RPG (DCC), and created The Hangman's Garden in 2012 as a showcase for the new game; he's been running the adventure at conventions and game days ever since, and we are proud to be able to finally bring it to you in print.
The Hangman's Garden is suitable as a funnel, or a first- or second-level adventure. It is a great way to start a campaign, but also works equally well as an interlude. It is well-suited for home tables and for convention tables—indeed, we cannot think of a better way to introduce newcomers to the wonderful world of the DCC RPG!