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So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules

Game ID: GID0292554
Collection Status
Description

So Convenient for Hewing

Game rules for small scale battles played with historical miniatures set in the Dark Ages.

Scale:

1 stand = 1-3 men. Typically 4-12 stands per unit.
1" = 10 yards
1 turn = 3-5 min

Features:

use of action cards to control order of play
command chits to activate units
use existing basing
point system to organize units
four scenarios
Quick Reference Sheet
Rules illustrated for ease of understanding

—description from the publisher

Year Published
2020
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