The Sojourner is a Class that grants uncontested mastery of the most elusive magic: Teleportation.
As a novice your maximum distance is just enough to get you through walls or locked doors or escape the grip of a foe. Teleporting blind poses its dangers but the risk is often outweighed by the rewards. At times you'll be able to swiftly teleport to gain advantage on an attack or carry an ally with you, or teleport out of harm's way.
As you grow in experience you'll learn to travel farther, propel enemies through the aether into the simple danger of gravity's embrace or trade places with an ally.
At the loftier heights of your power you'll be able to hurl enemies deep into the earth or trap them in walls, confine enemies in demiplanes, and ultimately, open portals to the farthest reaches of the multiverse and draw your foes through such gates into the clutches of horrors beyond, the punishment of the Hells, or judgment of the Celestial realms.
- from the publisher's blurb