5e Solo Gamebooks presents Solo Skirmish: The Cult of Mol'goroz, the first in a new series of solo campaigns. The Cult of Mol'goroz is a five-quest solo campaign that takes place over 15 different locations, with accompanying battle maps and location tables, and will take PCs from level 1 to level 6. This is for the type of player who likes a bit of quick combat-based solo action, with each quest taking about 30-90 minutes, depending on dice rolls. In the Solo Skirmish system, an in-game AI acts as DM and controls the action, with the player (running 2 PCs) or players (running 1 PC each) responding. There are also adjustments for a party of 4. Solo Skirmish sits on top of standard 5e rules, comprising four phases of play and taking place over three locations per quest. For example, the first quest "A Devilish Dilemma" has three locations: Town Outskirts, Ruined Temple, and Dungeon Catacombs. Each of these has its own battle map and location table.
- from the publisher's blurb