Come on, don't be a berk and grab this tome (forbidden on several planes of existence).
The information contained here is enough for you to stop being a clueless.
But what is “Someone’s Guide to Something”? you ask yourself in your brain-box.
Someone is not important.
Something, on the other hand, encompasses the entire reason of the multiverse, at least according to the point of view of the different philosophies of the Factions that walk the streets of Sigil. Because in their philosophy, everything is part of something bigger.
- Lexicon: The jargon used in Sigil, the Cage, so that you learn to communicate properly;
- The History of the Factions, from the ancient times of the Great Upheaval, through the period when Her Serenity allowed only 15 Factions in Sigil, the Faction War, and their status today.
- Description of all existing Factions in all periods, their philosophy, abilities for member characters, as well as portraits and stat blocks of all factols. Almost 40 Factions (from the known ones to other completely new).
- Final Considerations on the impact of Factions' philosophies on planes.
- And, courtesy of our sponsor, a collection of planar jokes.
- from the publisher's blurb