Skip to main content

Sorcerer (Revised Edition)

Game ID: GID0294144
Collection Status
Description

Small Miracles

Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards, visionaries or psychics, these crafty humans are more than mere mortals.

Great Potential

Revised and updated, this volume elaborates on the powers of subtle sorcery in the new Mage Revised Edition line. Here you'll find rules for the various Paths of study, sorcerous Rituals and the Merits and Flaws of visionaries, mediums, and sensitives. Plus, techno-sorcery, exceptional science, psychic phenomena, magical heritage and more, all under one cover at last and suited for those who are a little more than human but still careful enough to escape the scourge of Paradox.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek