Skip to main content

Sorcerer Subclass: Green-Touched

Game ID: GID0294184
Collection Status
Description

Sometimes the spark of magic that fuels a sorcerer comes from a born connection between the soul and the forces of nature. Having such a soul is a sign that your innate magic might come from a distant but powerful familial connection to a being of nature. Perhaps your ancestor was an fey, transformed into a mortal and sent to fight and protect the natural world. Or your birth might align with an ancient prophecy, marking you as a servant of the forest or a chosen vessel of fey magic.

A Green-Touched sorcerer, with an opposition to organized religion and civilization, is seen as a threat by some religious hierarchies. As an outsider who commands nature power, these sorcerers can undermine the existing order by claiming a direct tie to the natural order.

In some cultures, only those who can claim the power of a Green-Touched Sorcerer may lead druid circles and small tribes. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations.

- from the publisher's blurb

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek