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How does you, as a GM or solo player use character skills in combat, an adventure, or a scene?
A skill is a learned ability to perform a task or job effectively and efficiently with determined results, often within a given amount of time or energy.
Example of character traits include athletics, acrobatics, fight, shoot, arcana, chemistry, alchemy, biology, and electronics, etc.
Why focus on character skills?
The answer depends on the type of game that you are planning.
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