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SoroPlay GamTools Zine Special: Mood and Tone for RPG Gamemasters

Game ID: GID0294434
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Description

How does your own GM style, NPC voice, and body language help to set the mood for an adventure or scene?

The mood is a general atmosphere, ambiance, or emotional feeling evoked from the narrative story toward a setting, individual character, group of people, general or specific place, common or unusual situation, conflict, foe, or time.

The tone is the attitude or feelings of the narrator—the GM—of the adventure story.

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