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Space Opera Rules: Equipment

Game ID: GID0295605
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Description

From publisher blurb:

Space age equipment is a key part of running a space opera game. Without blasters, personal shields, and high-tech gadgets, can you really call it space opera? When the characters have a job to do, they need the gear to do it.

This 5E compatible supplement contains everything you need to put futuristic equipment in your game. It includes rules for everything from blasters to rail guns, to melee weapons, to grenades and explosives, to various types of armor, as well as personal high-tech equipment such as the personal plastic surgery kit, the card computer, the fusion torch, jet packs, and many more.

The guiding design philosophy for this product was to update already popular space age equipment from science fiction to the 5th edition without making the rules overly complicated. Additionally, this product is fully compatible with our existing Space Opera rules products.

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