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Description
Each player starts with 25 "ovni's" in his own color, 4 blue "ovni's" and 1 white "ovni".
The players take turns placing "ovni's", which are gears, on the board, thus creating a chain of gears. The gears must placed so that the gears can still turn.
A player can block an opponent's chain by placing a pirate (blue "ovni") at the end of his chain.
The player that can make the opponent's gear turn wins.
Year Published
1984
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