From publisher blurb:
Law Doesn’t Come Naturally to Space. Someone Has to Enforce It.
Space isn’t safe. It isn’t civilized. It’s a frontier where entire colonies live or die based on the competence of their engineers, the greed of their corporate overseers, and the bravery of those willing to hold the line when everything goes wrong.
The Space Police are those who answer the call.
Whether they are government-funded peacekeepers, corporate security forces, or independent enforcers, they all serve the same purpose: to stop crime before it tears a fragile station or colony apart.
Out here, a single corrupt deal can cripple a supply chain, a single smuggler can flood a habitat with dangerous contraband, and a single act of sabotage can doom thousands.
The Space Police don’t prevent crime.
They survive it.
They solve it.
They bring the guilty in—dead or alive.
Because in space, when law fails, civilization fails with it.
The Many Faces of Space Law Enforcement
Not every Space Police officer wears the same uniform. In fact, some don’t wear one at all.
The Orbital Security Officer – Assigned to space stations and orbital habitats, handling theft, smuggling, corporate sabotage, and rogue AI outbreaks.
The Lunar Marshal – A rare government-backed officer, enforcing interplanetary law in the Wild West of lunar colonies.
The Corporate Enforcer – Works for a megacorporation, protecting assets, quelling worker uprisings, and ensuring the company’s rules override all others.
The Deep-Space Patrol Officer – Specializes in intercepting fugitive ships, stopping piracy, and executing high-speed tactical maneuvers in space combat.
The Undercover Investigator – Embedded within criminal organizations, working off the books to dismantle smuggling rings and illegal tech operations from the inside.
The Freelance Lawman – A self-appointed law enforcer, working outside any jurisdiction, chasing criminals across planetary borders.
Some operate with full authority. Others are little more than mercenaries with a badge.
But all of them know one thing: when a crime happens in space, no one else is coming to stop it.
This is a full 5e Class, with a description, Unique Abilties and Level progression up to 20th Level, for a Near Future Scifi setting.