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Description
A cooperative card game about making childhoods possible. Sold by the youth sobriety movement for the children of the world charity.
Rounds are broken down, playing until all children are saved or there are no more threats to draw, in a communications phase, where players reveal 1 card, and the play round, where the players play resources from their hand to avert threats.
If all children are saved, the game is won.
Year Published
2024
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