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Spellbinder

Game ID: GID0297034
Collection Status
Description

Hybrid classes: clerics have their paladins, and druids have their rangers--but what about sorcerers and wizards? Where is the arcane hybrid to match the divine and natural?

The Spellbinder is a hybrid class that draws elements from both the wizard and the sorcerer, and acts as the arcane equivalent of rangers and paladins.

Use the Spell Snare ability to absorb magical energy, then burn that energy with Spellbinding to bend and alter other casters' spells even as they're being cast!

Join one of three subclasses--the Sigil of Defense, Sigil of Destruction, and Sigil of the Blade--to further refine your magic and martial prowess!

This title includes 9 illustrated pages in the style of professional Wizards of the Coast publications, a full 20-level class, 3 subclasses, and a new spell list.

- from the publisher's blurb

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