July 1996 - Released concurrently with 4th Edition, this booster focused on one theme, and made almost an entirely new booster out of it. We see the first dragon champions that are not monsters, new dragon only spells and unarmed combat cards, and even dragon only items and artifacts. Even if you don't play using dragons, there are many useful cards you could use. Overall, I love this set for the same reasons I loved Artifacts: expantion on a theme. Now, you rarely see a tourney of fun deck without at least 1 dragon. Landmark Cards: Lair of the Shadowdrake (#3); Mount Deismaar (#9); Dragon's Horde (#10); Dragon Raid! (#20); Favorable Winds (#24); Maldraedior, Grwat Blue Wyrm (#29); Tamarand, Great Gold Wyrm (#30); Lareth, King of Justice (#31); The Celestial Emperor (#43); Dragon's Calm (#47); Blessing of Bahamut (#58); Well of Many Worlds (#77); Orb of the Eternal Dragon (#88); Breath Weapon III (#96); Swollow Whole (#97); The Battle Must Go On! (#100); Lernaean Hydra (c#7); Dragon Cultist (c#9); Playing to Lose (c#10); and Underground Lair (#24).
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1996
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