For almost as long as I have been roleplaying with rules and dice, I have also played Magic: the Gathering (summer of 2002). It took almost 20 years for the crossovers to start happening officially, but they flowed in both directions. Now it's time for the connection to bear fruit!
Here's what you'll get within:
56 New Spells. Only 3 of these are from previous editions (genesis, ruby ray of reversal, and echo of power was directly inspired by prior versions of project image), the other 53 are of my own design.
21 Student Feats. Any character with even the slightest ability to cast a spell can access these feats. They always offer at least one cantrip immediately, but more advanced spells can be unlocked when the correct character level is reached.
28 Spell Reprints. These are to make reference work easier for the student feats, but also to provide anyone that has bought this book full access to the spells I have referenced from my other works. I didn't want to hide these behind a paywall, so here they are. If these are all new to you, then this tome contains 84 total spells.
- from the publisher's blurb