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This recreation of WW1 sounds like a grand wargame with a hex map and historical details by historian Julien Hervieux as intro, but the maps are quite small and the combat quite simple. To succeed in each small scenario -- set 2 months apart historically -- you can either eliminate the opponent's troops or capture their headquarters. Troops can be healed and supply can be maintained but really the battles are a mechanism to lead the player through the historical background rather than being a grand strategy game in themselves.
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