Collection Status
Your Rating
Description
The Alliance cannot match the Empire in weapons and manpower, so it relies on Spies to even the odds. Though cunning and deception, they give Rebel forces a crucial edge in combat.
This deck requires the Age of Rebellion Core Rulebook and Cyphers and Masks. It includes 18 cards covering both Spy Signature Abilities and their upgrades.
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.